Fans of Street Fighter are starting to find some great Easter Eggs in the game now that the next version is out.
Hidden references have been a part of video games since the Atari days, but with each new generation, they’ve become more significant. As each new wave of games comes out with bigger worlds, clever references, hidden features, and other knowing nods to the player become the finishing touch.
Some games, or even whole types of games, use them better than others. But even fighting games have their perks, and Street Fighter 6 has some of the most interesting ones. A casual fan might know some background details, place names, and other things like that. But only a real Street Fighter 6 fan would notice these hidden things in the game.
Putting The “Art” In Martial Art

From the moody stages to the Drive skill effects that look like graffiti, SF6 is a game with a lot of style. The designers got ideas from a lot of different places, but some stood out more than others. Cammy’s super move, “Killer Bee Spin,” looks a lot like her deadly move from “Street Fighter 2: The Animated Movie.” Ken’s Shippu Jinrai Kyaku has the same super flash as in Street Fighter 3: Third Strike, and his win pose is the same as in Second Impact.
In World Tour Mode, Juri’s bike crash is the same as Kaneda’s in Akira. Marisa’s are the most interesting. Her winpose looks like Michelangelo’s Pietà statue, and her Scutum throw follow-up is a reenactment of “The Wrestlers,” an Ancient Greek sculpture that has been remade by Romans and other artists over the past few thousand years. It makes sense, since fine art is the only thing Marisa loves as much as kung fu.
Offensive Gestures

Since Art of Fighting, taunts have been a part of fighting games, though the Street Fighter series has tried to change them up. In Street Fighter Alpha 3, you could only do them once, but in Third Strike, they had different affects.The taunts in SF6 aren’t quite as good in battle as Third Strike, but they have some interesting properties that can be used to tease at the highest level.
Every time Blanka’s juggling taunt is done, it adds one doll to his Blanka-chan strikes. Lili’s camera flash can nullify normal projectiles. Dhalsim’s flying movements protect him from low attacks, while Deejay and Jamie’s taunts protect them from high and mid-range attacks. Marisa and Honda tell their opponent to hit them, which they will be able to take because they have armor. Then Chun-Li’s famous “Sorry!” taunt does as much damage as a jab, which could kill a nearly dead opponent if they leave an opening.
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The World Warriors

Street Fighter 2 pretty much started the modern fighting game genre, but after multiple releases, changes, updates, and references, some fans are tired of the references. But Capcom isn’t ready to stop calling back to previous games with SF6. Especially since all of the original cast members from SF2 are in the same spots on screen as they were in the 1991 movie.
Still, compared to past releases, they aren’t as loud. In Metro City’s Beat Square, there is a hidden billboard that lists all of SF2’s different releases, and Ryu’s Arcade mode ending makes a cute nod to his SF2 ending. The stories in fighting games aren’t very complicated, but it wouldn’t be fair to give anything away here. Just that it shows that Shoto still does things the same way after all these years.
Old Faces In New Places

What can be said is that SF6’s Arcade and World Tour modes have a lot of famous characters. Kimberly’s room has pictures of Guy and Zeku, who taught her Bushin. Jamie thinks about his cousins from Street Fighter 3, Yun and Yang. Bison is only in the past tense, but Ryu and Juri still think about him. Cammy even stays in touch with Juni, who used to be a Bison doll. In his SF2 ending, Blanka’s mother shows up. She also shows up in his stage.
World Tour Mode goes a step further by letting you go deeper into things. Li-Fen is best known as the girl from the story mode of Street Fighter 5, but she first appeared in Chun-Li’s Third Strike ending. The big blast from the past comes when players can find Retsu, one of the original characters in Street Fighter, and fight him. By making the avatar’s relationship with the Masters stronger. The player will learn more about the story, such as what happened to Crimson Viper and Seth in SF4.
Not So Final Fight

The side-scrolling fighter from CapcomSince before it came out, when it was called Street Fighter ’89, Final Fight has been linked to SF. Since then, the two series have gotten closer and closer together. Guy and Sodom from Final Fantasy 1 showed up in Street Fighter Alpha. And Lucia from Final Fantasy 3 showed up in Street Fighter 5. Metro City is the first place players can visit in the World Tour mode of SF6, which is a big deal.
The player’s avatar can get involved with FF1’s first boss, Thrasher Damnd, and fight classic Mad Gear mooks like the Andore family, who both show up in the standard game on the Metro City Downtown stage with Poison. Hugo, who is also related to Andore, shows up on a sign. As does Abigail, who was a boss in Final Fantasy 1 and is now a character in Final Fantasy 5. The most interesting thing is that players can find Carlos Miyamoto from Final Fantasy 2 and fight him, and he still uses his old special moves.
Old School Minigames

In World Tour Mode, you don’t just run around different worlds and fight goons, mooks, and the rest of the group. It will also have minigames where players can win extra zenny that they can use to buy gear, snacks, and other perks. It’s a good way to make the avatar stronger and get past harder hurdles. Some, like Pizzaiolo Serbello, can even help new players learn the Classic controls.
Some are more known, like Baller Mando, which is a remake of SF3’s basketball-parrying game, and Scrap Factory Mouse. Which is a twist on SF2’s car-smashing game (instead of the truck-smashing one in regular play). Board Breaker Ren brings back Backrooms game from SF1 where you smash wood.
Fighters Past & Present

SF6 covers more than just SF and Final Fight. A character from Darkstalkers makes a surprise appearance every once in a while. For example, Chun-Li’s foster daughter Li Fen has a sticker of Lilith on her laptop. But Metro City’s Walk of Fame is the coolest because it lists all of Capcom’s fighting games and brawlers in order. It has all of the SF and Final Fight games, as well as some lesser-known gems.
Their wrestling fighting game Saturday Night Slam Masters and Capcom’s first in-house 3D fighter Star Gladiator and its sequel Plasma Sword are both on the list. The mech battlers Cyberbots and Tech Romancer. As well as the RPG/Fighter combination Red Earth, receive attention from Co. It’s a nice (and real) trip back in time. They might show up on the Battle Hub one day.